Zon Mosaic Pro5 Guide de l'utilisateur Page 102

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102 Starry Night User’s Guide
Specifying Frame Rate: By default, when
the time mode is Forward or Backward,
the screen is updated continuously. The
number of updates performed per second
will depend on the speed of your processor
and graphics card. You can also specify the
number of updates per second. To do this,
choose Preferences from the File menu
(Windows) or the
Starry Night menu (Macintosh) and
choose Responsiveness from the dropbox
in the upper left corner of the Preferences
dialog box.
The “Requested Frame Rate” slider and
textbox allows you to set the frame rate,
which is the number of times Starry Night
will update per second. If you run Starry
Night on more than one computer, the
advantage of specifying a requested frame
rate is that any simulations you create
using Starry Night will run at the same
speed on both computers.
Local and Celestial Paths
Objects in our solar system move over
time, relative to the background stars and
galaxies. Several options in Starry Night
allow you to display this motion. Right-
click (Ctrl-click on the Mac) on any
object in the solar system to open the
object’s contextual menu. You will see
options named “Local Path” and “Celestial
Path”. Selecting one of these options
begins to plot the appropriate path for the
object in question. As time advances, this
path will grow. You can turn off the path
by opening the object’s contextual menu
and selecting the path option again.
Note: A path is the trail an object makes
over a period of time. Therefore, if time is
stopped in Starry Night, a path cannot be
displayed.
Local Path: A local path is the apparent
trail an object would make over time, as
seen from your location. The local path of
an object incorporates the object’s actual
motion and the effects of Earth’s rotation
(assuming you are located on Earth).
Celestial Path: A celestial path is the
apparent path an object makes on the
celestial sphere — the trail an object
leaves over time, in relation to the fixed
stars. The celestial path incorporates only
the object’s actual motion and ignores the
effects of Earth’s rotation.
Note: There is no local or celestial path
for an object that you are located on, since
that object doesnt move in relation to you.
Path Options: By choosing
Options->Path Options from the main
menu, you can customize the way Starry
Night displays local and celestial paths.
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